The Hist Sap Hallucination


I was a temporary project director for Bethesda’s game development department for a short period of time during the launch of their fourth installment to The Elder Scrolls saga, Oblivion.[ The Hist Sap Hallucination ] From early 2004 until its release in the spring of 2006, my team and I were responsible for quest story-boarding and design, mapping out and detailing each quest objective, any necessary story component and of course, the reward. One quest in particular has had me regret I’ve ever been apart of that team. Even the executive producer Mr. Todd Howard admits that this wasn’t something he could ever imagine happening to a game like this. This quest — rather — this “Achievement awarded’ quest (hindering it much more unsettling) was actually a very real, very important part of the game. The Infiltration [Hist Sap ]
Entitled “Infiltration”, it was the second last and most unusual quest for the Fighter’s Guild, and a quest result we didn’t originally plan to produce, in fact, we didn’t expect to produce. In case you’ve never played the game, the faction’s quests follow a league of fighters who are hired to perform jobs, involving a great deal of fighting as the name suggests. After you’ve furthered yourself through the Guild, you learn about a group called the Blackwood Company, who are stealing members from the guild and performing jobs created almost out of thin air. For More..... Summarry: summarry of this story ChatGPT The story is about a quest named "Infiltration" in Bethesda's game "Oblivion," where players ingest a hallucinogenic substance called "Hist Sap." This causes them to hallucinate while completing a mission to kill goblins, only to discover later that they have actually killed innocent villagers and animals. During testing, developers witnessed disturbing glitches and anomalies in the game, culminating in a horrifying sequence where eerie figures and children appear unnaturally suspended and glitched.
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